There is also a 1-5 star match rating system that rates matches based on technique, pacing and momentum, with squash matches getting lower ratings and back-and-forth matches getting higher ratings. The mode also features a morality system to allow players to decide whether they want to play as a face (fan favorite) or a heel (rule breaker) with each choice having an effect on the meter. Designed to be a branching, but linear, storyline in which players actions have effects on the future, M圜areer is reminiscent to story modes of earlier SmackDown games and WWF No Mercy in which decisions affected outcomes. This is the first time that the WWE 2K series features a Career mode and the first for the series overall since SmackDown vs. Players take on the role of a Superstar made in the Creative Suite and follow the evolution of their WWE career, from the WWE Performance Center and NXT to the main event at WrestleMania and eventually to the WWE Hall of Fame. The game also has a M圜areer mode similar to NBA 2K15’s. Path of Warrior focuses on the career of The Ultimate Warrior. Hall of Pain features Mark Henry’s domination and his path to the World Heavyweight Championship during 2011, and the start of 2013. One More Match features a rivalry between Christian and Randy Orton during 2011. WWE 2K15 has three Showcases, which containing to be as DLC.
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